POTTERY MAKING AND CLAY SCULPTING IN A VIRTUAL ENVIRONMENT
Name: KAPTAN, VAROL
Degree: M.S.
Supervisor: Asst. Prof. Dr. Veysi ISLER
Department: Computer Engineering (CENG)
Date: September 1999
Abstract:
Deformable objects are an important area of research in computer graphics. This thesis introduces a non-physical model of a virtual clay-like substance and associated algorithms for very fast visualization of a deformation process as a result of human interaction. The proposed virtual clay model is based on key ideas from particle systems, voxel-based volume representations and implicit surfaces. Advanced modeling environment is provided through sophisticated input devices like virtual reality gloves and position trackers that allow every part of a human hand to be used in the deformation process. The experimental results show that modeling process has modest computational requirements and interactive frame rates can be achieved even on general purpose personal computers.
Name: KAPTAN, VAROL
Degree: M.S.
Supervisor: Asst. Prof. Dr. Veysi ISLER
Department: Computer Engineering (CENG)
Date: September 1999
Abstract:
Deformable objects are an important area of research in computer graphics. This thesis introduces a non-physical model of a virtual clay-like substance and associated algorithms for very fast visualization of a deformation process as a result of human interaction. The proposed virtual clay model is based on key ideas from particle systems, voxel-based volume representations and implicit surfaces. Advanced modeling environment is provided through sophisticated input devices like virtual reality gloves and position trackers that allow every part of a human hand to be used in the deformation process. The experimental results show that modeling process has modest computational requirements and interactive frame rates can be achieved even on general purpose personal computers.